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Palworld server hosting

Palworld hosting.Built for your people.

Palworld servers are memory hungry and grow as bases and captured Pals accumulate. We provision dedicated nodes with headroom so your world keeps running well weeks into a save.

Ryzen 9 9950XDDoS protection24/7 support
Palworld · EnderHostConfigured for your community

A plan for your kind of play

Small beginnings. Big ambitions.

Tell us your player count, worlds, and mods. We’ll put together the right resources and a quote for your setup.

Memory-generous by default

Palworld dedicated servers use a lot of RAM and it climbs as the save matures. We size for the save you will have in a month, not the empty one on day one.

Persistent world

Your world runs whether or not the host is online, which removes the single-player-host problem co-op groups run into.

Configurable rates

Capture rates, damage multipliers, guild sizes and day length are all editable from your server settings file.

Built intoevery game plan.
  • DDoS protection
  • 24/7 support
  • NVMe storage
  • Upgrade as you grow
  • Full panel access
  • SFTP & file manager
  • Backup controls
  • No setup fee

Built for the way you play

Everything your Palworld server needs.

Strong hardware underneath. Practical controls on top. Put your time into your community.

Ryzen 9 9950X nodes

Clock speed headroom for world simulation and base logistics.

NVMe storage

Fast saves as your world data grows.

Always running

Your world stays up without a player hosting it.

Full settings control

Edit server settings and rates directly.

DDoS protection

Network-level filtering on your server address.

File and save access

Download your saves and manage config from the panel.

Meet your control panel

Powerful tools. An easier everyday.

The right workspace for everything you run. Take a closer look at the controls behind your hosting.

EnderHostGame Control PanelOpen panel
MINECRAFT / PAPER · DALLASRunning

Survival SMP

play.yourworld.example

CPU24%
MEMORY3.2 / 8 GB
TICK RATE20.0 TPS
PLAYERS12 / 40
Server console Latest output

01[Server] Starting Paper server…

02[World] Preparing your spawn region

03[Plugins] EssentialsX, LuckPerms, WorldEdit loaded

04[Server] Done (3.82s)! Your world is ready.

Interactive demo · Try the console, explore files, or create a backup. No live server is affected.

Closer to your community

A network built around your players.

Explore our North American and European locations. Test the route from your browser, then put your server where your community plays.

AS218631 North America & Europe Explore your connection
EnderHost locationIllustrative routes

Measured from your browser over HTTPS, not ICMP. In-game latency may differ; an unavailable test does not indicate an outage. 100 Gbps is network capacity; server ports depend on your plan.

Explore the network

Protection before the first packet

Let the good traffic through. Keep the rest out.

Multi-terabit DDoS protection, backed by GSL and our in-house filtering on most locations. Built to protect your connection while your community keeps playing.

Always-on DDoS protectionTHE FILTERING PATH
One connection. Every layer covered. Incoming Protected
  1. The internet

    Players and services connect from around the world.

    Incoming connections
  2. Edge scrubbing

    Volumetric floods are removed upstream.

    Floods filtered
  3. Traffic inspection

    Protocol checks catch abusive traffic patterns.

    Packets inspected
  4. EnderHost network

    Accepted traffic is routed through AS218631.

    Protected routing
  5. Your server

    Valid connections reach your games and services.

    Ready to connect
DESIGNED TO STAY AHEAD

Protection in layers.
Confidence built in.

Unwanted traffic meets upstream scrubbing and protocol checks before it reaches your workload.

01
Volumetric filtering

Large floods handled upstream

EDGE
02
Protocol inspection

Traffic checked for invalid patterns

FILTER
03
Clean traffic delivery

Valid connections continue to your service

ROUTE
01 / CAPACITYMulti-terabit

Upstream mitigation capability

02 / FILTERINGGSL + EnderHost

Upstream reach. In-house control.

03 / PEOPLEHere, 24/7

Real support when you need it

Protection profiles vary by location and service.Find the right protection for your server

A little help before you launch

Palworld hosting, explained.

From your first server to your next big idea. Here’s what you need to know.

Let’s talk it through.

Have a question of your own? Our team is here to help.

Ask our team (opens in a new tab)Or explore the guides
3 questions
01Why does Palworld need so much memory?

The dedicated server keeps a large amount of world and creature state resident, and that footprint grows as players build bases and capture more Pals. Under-provisioning memory is the most common cause of a Palworld server degrading over time.

02Can I move an existing co-op save to a server?

Save transfers between a hosted co-op world and a dedicated server are possible but fiddly, and the exact steps change between game patches. We can point you at the current procedure when you set up.

03Why is Palworld pricing quoted rather than listed?

Sizing depends heavily on player count and how mature the save is. We scope it with you rather than publish a headline price that would not fit most servers.

Still have a question? Talk to our team

Ready when you are

Your Palworld community starts here.

Choose your resources, pick your region, and make the next session yours.

Hardware we trust. Software you know.

PREPARING YOUR EXPERIENCE