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Network & protection

Choosing the right region

Why distance decides latency, and how to handle a split community.

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1 min read
Updated
Maintained by
EnderHost Team

Latency is dominated by physical distance. Every extra thousand kilometres between a player and your server adds delay that no hardware can remove.

Host near your majority

With a community split across regions, the instinct is to pick somewhere in the middle. That usually gives everyone a mediocre connection instead of giving most people a good one. Host closest to your largest group.

If both groups are large

Run two servers rather than one compromised one. It costs more, but a single badly-placed server tends to lose both groups over time.

Before you move an existing server

Confirm you actually have a network problem and not a server performance problem — moving region will not fix low tick rate. Our article on diagnosing latency covers how to tell them apart.

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